Dark Future: Blood Red States
Category: PC real-time strategy
Studio: Auroch Digital | Games Workshop
Platforms: PC
Style: Post-apocalyptic dystopia… With cars!
Role: Sound Designer
Features
- Official digital adaptation of cult-classic 80s board game franchise
- All created SFX using a mix of Foley, Post-Processing & Field Recording…
- …Including getting to record multiple sports cars including a rare V8 Autotune Gemini!
- Worked on implementation alongside Lead Programmer
Updates & info: darkfuture.info
Highlights
- Dangling my shotgun-mic out the back of my brother’s G1 Mazda MX5 down the A4140 without dying
- Paying the neighbour’s builders in tea and HobNobs to get tool, metal and other impacts and scrapes
- Devising a solution with the Lead Programmer to make realistic sounding engines with just the native Unreal Engine 4 audio and the data from PhysX
- Getting to watch all the Mad Max movies and legitimately call it research!
Dark Future: Blood Red States
Category: PC real-time strategy
Style: Post-apocalyptic dystopia… With cars!
Studio: Auroch Digital | Games Workshop | Red Panda Audio
Role: Sound Designer
Features
- Official digital adaptation of cult-classic 80s board game franchise
- All created SFX using a mix of Foley, Post-Processing & Field Recording…
- …Including getting to record multiple sports cars including a rare V8 Autotune Gemini!
- Worked on implementation alongside Lead Programmer
Updates & info: darkfuture.info
Highlights
- Dangling my shotgun-mic out the back of my brother’s G1 Mazda MX5 down the A4140 without dying
- Paying the neighbour’s builders in tea and HobNobs to get tool, metal and other impacts and scrapes
- Devising a solution with the Lead Programmer to make realistic sounding engines with just the native Unreal Engine 4 audio and the data from PhysX
- Getting to watch all the Mad Max movies and legitimately call it research!
Updates & info: darkfuture.info
*Pre-release footage unavailable due to NDA restrictions