Category: Playable Demo
Style: Rhythm-Based, Fixed-Position, First-Person Shooter
Role: Literally everything you see and hear except the character models!
- Created entirely in Unreal Engine with no middleware in order to exploit new audio features in 4.17
- Current download is an Alpha Preview. Final edition will be available for Mac as well.
- There are 4 enemy types corresponding to Bass (red), Keyboards (green), Vocals (blue) & a Boss [Drums] (white)
- Each enemy listens to their track and runs based on its current volume
- Each enemy can only be damaged with the correct weapon
- Shots have to be timed to the beat of the track to achieve maximum damage
- The bonus meter is calculated using a silent metronome track which guarantees the rhythm is always synchronised to the main track.
- Gunshots are made of 4 layers, each with 5 variations (plus pitch randomisation) to help prevent ear fatigue
- Death-cries are limited to a 1:4 chance for the same reason
- Destroying the Boss gives your weapons unlimited charge for 10s to unleash CARNAGE!